Quality of life fixes. Update 0.148
++ player units no longer go to eat from a distant food storage if enemies exist on the map.
++ Don't spawn a few dead at start of game. It was too misleading.
++ hold mouse middle button: pan camera
++ hover non-attackables as well
capture storage more clear:
++ show "captured!" above it
++ show radius on hover
++ captured sound
++ Animal tip: appearn only if no hostiles
++ Re-show hold position if haven't held position for long
++ box and resources in box are visually bigger
health pack:
++ no longer deals minor damage
++ more benevolent sound effect
++ dead bee is now darker (as placeholder, will be re-artified later)
++ your entity bounces on world map and shows "you" in tooltip
++ A triangle points at you at the world map until you hover if gridx = 0
++ continue quit => next ascension
++ barbarian hut now belongs to rebels, which is a different faction from what Statue spawns
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Get Hungry Legion
Hungry Legion
Lead an army through medieval famine
Status | In development |
Author | Luminous games |
Genre | Action, Strategy, Survival |
Tags | Real time strategy, Singleplayer |
More posts
- Relax mode enhanced (0.186)Feb 23, 2024
- Removed worldmap, unit choosing. It's a flow of battles now (update 0.180)Feb 22, 2024
- Enemies are now super randomFeb 19, 2024
- Achievements for winning quickly. Multiple save slots (meta runs) Update 0.173Feb 16, 2024
- Extraction battler now (update 0.171)Feb 09, 2024
- Necromancy (Update 0.170)Feb 05, 2024
- Reworked group agression behaviors, other fixes (update 0.164)Feb 02, 2024
- Flawless Victory and other quality of life improvements (Update 0.161)Jan 31, 2024
- Easier, bigger armies on easier difficulties(Update 0.154)Jan 30, 2024
- Quality of life improvements, fixes (update 0.148)Jan 29, 2024
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